We can say that we climbed a mountain : you see 3D modeling for printing is different from other purposes (animation, interactivity, …). The 3D object has to be « watertight », it means that every edge has to be closed, no holes can be left on the model (and many more rules), otherwise you…
After a brainstorming, Manon, a friend and product designer, started to sketch with us our two characters : a boy and a girl. Quickly it was clear that we wanted a simple yet appealing design.
The result was a combination of basic silhouette with an attention to…
Intraland is a videogame dealing with a current political issue : Internet Neutrality. Internet Neutrality is the principle that Internet service providers and governments should treat data on the internet equally. Intraland is a 3D adventure game taking place in an abstract digital world, a metaphore of the Network. Intraland is a closed space, under dictatorship, where the inhabitants are constantly generating datas that are constantly analyzed, censored, even rewritten. The goal is to take control of Intraland, hacking the environment. This breach is only possible using “command words”, a metaphore of programming, tabooed by Intraland’s government. To go forward in the story, the player has to read a paper manual. This manual contains the Manifesto of Intraland, but also a hidden text written in UV ink by resistants : their Manifesto, and their instructions to take back Intraland.
My Master project @HeadMediaDesign : a Political game defending internet neutrality :
Intraland is a videogame dealing with a current political issue : Internet Neutrality. Internet Neutrality is the principle that Internet service providers and governments should treat data on the internet equally. Intraland is a 3D adventure game taking place in an abstract digital world, a metaphore of the Network. Intraland is a closed space, under dictatorship, where the inhabitants are constantly generating datas that are constantly analyzed, censored, even rewritten. The goal is to take control of Intraland, hacking the environment. This breach is only possible using “command words”, a metaphore of programming, tabooed by Intraland’s government. To go forward in the story, the player has to read a paper manual. This manual contains the Manifesto of Intraland, but also a hidden text written in UV ink by resistants : their Manifesto, and their instructions to take back Intraland.