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Immaterials – data between visibility and invisibility.

Design by onformative studio and Christopher Warnow

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(via koichialtair)

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Ubisoft Montreal_Watch Dogs “Blackout” (by Patrick Clair)

(Source: vimeo.com)

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rhizomedotorg:

“Even though our method might at first seem obvious or simple, it took us a long time to get there. We tried many different methods, some extremely colorful. In the end, we felt it was important to represent movement with motion, and removing color emphasizes the texture and patterns of wind.”

Data visualization by Fernanda Viegas and Martin Wattenberg

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(Source: andren)

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lines in the darkness.

(via copticlight-deactivated20180116)

#32113159389 / 871 notes

(Source: andand, via l-ikn)

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